In April, 160 game developers are set to prepare for the Game Developers Conference by riding a train all the way from Chicago to San Francisco as a part of the 3rd annual Indie Train Jam, organized by game developer Adriel Wallick.

In fact, the Indie Train Jam has become so popular that the 160 tickets for next years event was sold out in just 35 seconds, and the waitlist is apparently long already.

“The ticket sales are super overwhelming”, says Adriel Wallick.

Independent game developer and Inde Train Jam organiser, Adriel Wallick. Photo credit: Håvard Hofstad Ruud

Independent game developer and Inde Train Jam organiser, Adriel Wallick. Photo credit: Håvard Hofstad Ruud

Sixty games in two years

A game jam is a gathering of game developers for the purpose of planning, designing, and creating one or more games within a short span of time. During the 52 hour train ride to San Francisco, the developers will design and create games. In the two previous years nearly 60 small games has been created between Chicago and the western coast of the United States.

The idea of having a game jam on a train appeared after Wallick rode a train across the United States from Boston to Seattle in 2013. During the three day train ride, she spent many hours admiring the views, playing games, and working through a few of her current projects. When she arrived in Seattle, she talked to several other developers who had had a similar experience.

The following year the first Indie Train Jam was held. Wallick takes care of all the organisation, and has gotten som help from sponsors and partners, including PlayStation, Intel and Epic Games. They even have a student ambassador program, working with various Universities to guarantee space on the train for students to participate in Train Jam and and benefit from all of the associated experiences.